Monday, January 3, 2011

How do I detect when someone shakes an iPhone?


static BOOL L0AccelerationIsShaking(UIAcceleration* last, UIAcceleration* current, double threshold) {
        double
                deltaX = fabs(last.x - current.x),
                deltaY = fabs(last.y - current.y),
                deltaZ = fabs(last.z - current.z);

        return
                (deltaX > threshold && deltaY > threshold) ||
                (deltaX > threshold && deltaZ > threshold) ||
                (deltaY > threshold && deltaZ > threshold);
}
@interface L0AppDelegate : NSObject <UIApplicationDelegate> {
        BOOL histeresisExcited;
        UIAcceleration* lastAcceleration;
}
@property(retain) UIAcceleration* lastAcceleration;
@end
@implementation L0AppDelegate
- (void)applicationDidFinishLaunching:(UIApplication *)application {
        [UIAccelerometer sharedAccelerometer].delegate = self;
}
- (void) accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration {

        if (self.lastAcceleration) {
                if (!histeresisExcited && L0AccelerationIsShaking(self.lastAcceleration, acceleration, 0.7)) {
                        histeresisExcited = YES;

                        /* SHAKE DETECTED. DO HERE WHAT YOU WANT. */

                } else if (histeresisExcited && !L0AccelerationIsShaking(self.lastAcceleration, acceleration, 0.2)) {
                        histeresisExcited = NO;
                }
        }

        self.lastAcceleration = acceleration;
}
// and proper @synthesize and -dealloc boilerplate code
@end
The histeresis prevents the shake event from triggering multiple times until the user stops the shake.

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